These are the top 10 ideas every electronic store should steal from Steam right now!
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10.-Free to play done right!
Sure, everyone is doing free to play, but only PC specially Steam PCs are doing it the right way. In most Free to play freemium content is offered in a pay to win/pass basis, leaving you with nothing but a shady demo you cant just pass without opening your wallet, in steam specially valve free to play games (both of them awesome btw) freemium content is a rare gem you just WANT to get. A cool weapon to vanquish enemies in a different manner, a inspired armor, a specially good looking hat, or a custom mark for ypour character that just shows how awesome you are. Now that’s great freemium content!
Thanks to their own market system, not only you are able to shop, trade and sale those items (with widely different values) by owning a central trading system, that money doesn’t stray too far from steam pockets. (clever girl)
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PSN and Xbox live, are getting the hang of this, but apple store and google play still haven’t got the memo, in short there should always be something on sale.
Why? well after all those steam sales I’m officially poor, you have to offer something at my current price rank.
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Valve is currently in the process of taking out Steam Greenlight because it doesnt uphold their quality standard, mentioning that and then realizing this “flawed” system is light years above every other system in the electronic market is saying a lot.
In steam, not only indies share the same space than the cool guys with the AAA tag on them, users themselves are allowed to establish which indie games are up to snuff to hang out with the gang. It may sound unfair since games with marketing push have the upper hand (it really is to be honest) but the truth is that instead of having to go through pages and pages of glop looking for a hidden gem, We get the titles at least some people are interested in. Is survival of the fittest. And is better than browsing tons of unusable stuff at the App Store
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Now the reason why this is all the way number 7 is because right now, it really doesn’t work as it should, but the idea is pretty solid, you have a game, you have a brother, sister, aunt who want to take a look at it. You can simply share with them your game, while you are not using it. unfortunately right now what you get is basically a glorified demo but sharing is caring and they have their heart right.
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6.-Universal Inventory, market and trades
Ill trade you that Halo weapon for a new sniper from COD! the idea is simple, not only you are able the stuff you have gained in a game and show it to your friends, you are also able to trade with them items you have no interest in or are simply more valuable to them. Right now this only works for a handful of games, but this is a feature most games could take advantage from, to gain more use acceptance and immersion from… Also is just cool to be able to show off your sweet hard earned loot. And trade some knacks you have just hanging around for more great loot.
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5.-Chrome Collectible Cards
Having trading items is great but not every game is about collecting loot or using loot for that matter, what about if I get something just for playing the game, a collectible card I can show off, trade or even sell it off, to someone who is dying to get the entire collection.
It may sound silly (it actually is) but you have to realize you are getting some money or its equivalent (albeit a small amount) just for playing! when you consider that, then your time playing, sounds well spent.
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Lets get things straight, DOTA, DAYZ, Left 4 Dead, the zombie mode in call of duty, they all started their lives as user made MODS, community based content can be a great thing if you let it, hell it can be a millions of dollars earning great thing! Steam Workshop allows users to easily install and use modifiable content and curate it at the same time. What is the next great thing for this game? lets let users decide it, and better yet, lets let users build it.
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Is a no brainer , if I have expend money buying some game in a system, I don’t want it to be hidden like some dirty secret, I am proud, I am the owner of this great game I enjoyed (or enjoyed) I want to see my library show it, browse it, wither is currently installed or not. Is MY library I should have full access to it, all the time.
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So you go to the store and there’s this item you love at a great price, but you already own it, there’s nothing to do right? wrong, you can give it to someone else as a gift so you can share that experience with them, you can use it as a Xmas present, a birthday present, you can even store it and use it later when you run out of ideas on what to give to that special some one. To put it succinctly gifts work, they always have, forget about the legal mumbo jumbo of reselling games (which to be honest is not since they are selling something they own, and money you already have), if you don’t have gifts you are losing money, is that simple.
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The alpha and the omega of the steam culture, the steam sale has evolved from being a mere random occurrence to a major event in gamer culture , even if you don’t have a steam account you probably have heard the rumors, you must know now this, most of what you have heard is true, imagine a black Friday sale with offers on pretty much everything up to 90% off for 9 glorious days.
Some shops have tried their hand at this, with mixed results. there are 3 elements they are still far from getting right, importance, timing and duration, a Steam sale doesn’t just happen randomly, we know there is a summer, autumn and a winter sale. This allows you to prepare accordingly for the festivities (meaning saving money) we also know is going to be huge not one or 2 but every major item must be on sale, if we are just holding off for 10% off you are just waiting my time. But that’s not the case major releases can go 50% off or more.
Also is not a one day sale, it last for more than a week, that means if you dont get an item one day, you still have 1 week to get it, however there are flash sales, and those are alive for merely a few hours, in those that item can get insanely cheap and if you don’t catch it during that period, you are out of luck, is all meticulously calculated.
This is an original entry from theultrageeks.com.